About Reach Robotics:
Reach Robotics is the company behind MekaMon - the four-legged augmented reality battle mech recently launched with Apple across the UK, US and EU. Using robotics and augmented reality, we’re creating unique experiences that aim to entertain, educate and inspire.
Based a five-minute walk from Bristol Parkway train station and with excellent links to the M32 / M4 (plus private parking), we’re rapidly hiring across all teams to help realise our products full potential and shape the future of augmented reality entertainment. We’re proud of the people first culture we’ve created at Reach - We're passionate about the experiences we're creating and love what we do.
Friday afternoons are dedicated to stepping away from the desk to game and work on projects outside our normal scope. We operate on flexitime between 8am - 6pm and have regular social events planned throughout the year. There are also healthy snacks, great coffee and a fantastic atmosphere in our brand-new offices.
Your role is to develop games. Coding ninjas, wizards or poets need not apply. You’ll work in a medium-sized team on everything from game logic to algorithms, shaders, and anything else you can imagine. We love really technical people, so a good background in maths, computer graphics, and GPUs is essential. Unity is our core development platform, but you’d also be expected to work on whatever’s required, such as native code, tools, etc.